Hill Climb Racing 2 Wiki
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[[File:landing-boost.png|400px]]
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[[File:landing-boost.png|thumb|130x130px|Landing Boost part]]
 
A '''Landing Boost''' can be performed (with the "[[Tuning Parts|LANDING BOOST]]" tuning part equipped) by ensuring the vehicle lands from an at least 2 Airtime long taking jump with all its wheels touching the ground simultaneously. Successfully performing this move will be signified by a sudden "dash" forward of speed by your vehicle as well as a discharge of sparks from your wheels, and a distinctive sound. If you combine it with "[[Tuning Parts|JUMPSHOCKS]]" and activate them at the right moment, it gives you also a boost up and you can speed up your momentum for a longer time by perfectly performed jumps.
 
A '''Landing Boost''' can be performed (with the "[[Tuning Parts|LANDING BOOST]]" tuning part equipped) by ensuring the vehicle lands from an at least 2 Airtime long taking jump with all its wheels touching the ground simultaneously. Successfully performing this move will be signified by a sudden "dash" forward of speed by your vehicle as well as a discharge of sparks from your wheels, and a distinctive sound. If you combine it with "[[Tuning Parts|JUMPSHOCKS]]" and activate them at the right moment, it gives you also a boost up and you can speed up your momentum for a longer time by perfectly performed jumps.
   
 
A visual example is included below:
 
A visual example is included below:
   
[[File:Landingboost.png|thumb|500x1000px|center]]
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[[File:Landingboost.png|thumb|1130x2260px|center]]
   
 
[[de:Lande Boost]]
 
[[de:Lande Boost]]

Revision as of 20:15, 9 February 2020

Landing-boost

Landing Boost part

A Landing Boost can be performed (with the "LANDING BOOST" tuning part equipped) by ensuring the vehicle lands from an at least 2 Airtime long taking jump with all its wheels touching the ground simultaneously. Successfully performing this move will be signified by a sudden "dash" forward of speed by your vehicle as well as a discharge of sparks from your wheels, and a distinctive sound. If you combine it with "JUMPSHOCKS" and activate them at the right moment, it gives you also a boost up and you can speed up your momentum for a longer time by perfectly performed jumps.

A visual example is included below:

Landingboost